Mechanics
Mechanics
The systems that separate Sanctuary from classic RTS.
Mechanics Hub
Sanctuary layers Flux, weather, superweapons, and Titans on top of classic large-scale RTS DNA. Use this collection when the PC nav dropdown points here for the full list.
All mechanics
- Flux economy — Uncapped real-time income and spending
- Tech levels — T1–T5 escalation toward Titans
- Weather control — Freeze oceans and reshape routes
- Superweapons — Crust-breaking map alteration
- T5 Titans — Stalemate-enders that demand huge investment
- King-Piece commanders — Win condition and vulnerability
- Naval warfare — Full-release seas and ice tactics
- Wreck reclamation — Salvage the battlefield for Flux
- Modding — Community tools and long-term plans
FAQ
Frequently Asked Questions
Quick answers to the most common questions.
What should I learn first?
Flux economy and King-Piece safety. Then weather and reclaim. Titans come later.
Are Titans in the Steam demo?
Demo builds preview high-tier power fantasies; full T5 Titan campaigns deepen in Early Access. See the Titans page for current expectations.